Quote:
Kristoffer O said:
It is 12 random squares close to the fear inspiring one, not necessarily the squares surrounding him.
It might distribute lik this (X=targeted square, M=monster)
OXOOO
XXXXO
XXMXX
OOXOO
OOXOO
I think it targets a square, and if that one is already targeted it tries to target a random neigbopring square of the first attempted square
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Hmm. Seems possible this would cause the test results. I didn't see a single unit that wasn't directly adjacent with reduced morale, but I didn't run that many tests, I admit.
Edit: And units regain morale on their own? That I also didn't know. At least I'm learning some stuff here.