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Old August 12th, 2015, 08:29 PM
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Default Re: Feature requests

Yes, I like your ideas, though I'm not sure exactly how all of them would work, and some of them seem easier than others to do given the way the game is set up so far.

There are both armored space suits for crew, and also armor components which can be installed on ships. Armor for ships adds to the total hull strength (usually significantly) and depending on the specific model, can also affect your speed or other ship stats.

Criminality is currently done by whether different factions like you or not, and some of the factions are hostile to each other. Especially in version 1.20, this means you have a variety of factions you can be in trouble with or not. You can befriend the pirates, or be a scourge to everyone. There are also fake ID's for getting into space stations that hostile factions control, even after they wouldn't let you in if they knew who you were.

I like the idea of living cities on planets, too. So far, all the active civilization hangs out in space on ships or space stations. All the planets are wilderness, ruins, with occasional bases on planets. I agree it'd be cool if there were civilized planets too, though I expect it'd be handled like having a base on a planet. There are faction HQ bases, too, BTW, but again in space.

I like the idea of possibly getting imprisoned or shipwrecked or stranded and having the game not end and there be some chance to commandeer another ship, though that seems a bit out of scope of the current design, it could be cool.
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