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Old March 25th, 2022, 06:30 PM
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Default Re: How to assault an enemy unit?

And if you have no LOS to the enemy hex, but you do to the hex beside him - fire z fire on that adjacent hex with weapons that have a blast circle extending into the surrounding hex. 75mm+ guns, HMG sections, autocannon etc. The blast effect will extend into his location when you pound the adjacent hex to him, random impacts may drift onto his hex, and so on.

But if you know/suspect he is there and you need to go through/past him, then plot arty as you approach and then give it sufficient time (2 or more turns fire) to walk over his position before you go in.

Artillery may take 2 turns to arrive - so what if you will take 4 or 5 to get there. Predict where you want to go ahead of time and where you suspect he is, Arty does not need LOS. Artillery is effective over time (its not an insta-kill usually). Use it as a barrage to advance behind and pick up stunned enemy units.

Once Arty has arrived, use the adjust fire button and you can shift the barrage 2 hexes for 0.3 delay. Don't bother pressing the HE button before shifting - that adds .1 delay you dont want.
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