Thread: Finnish OOB 6.0
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Old March 1st, 2013, 02:06 PM

dmnt dmnt is offline
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Default Re: Finnish OOB 6.0

Finally, a small wish:

As troops in other OOBs have been combed thru and movement points checked, I believe Finnish Sissi (Reconnaissance & saboteur) troops should be changed as well. Wikipedia has actually a good article on Sissi troops http://en.wikipedia.org/wiki/Sissi_%...ht_infantry%29 and I believe these units should be reflected better in the game.

Quoting the article: "Sissi troops are un-motorized and are not equipped with heavy weapons or equipment, their uniforms and weaponry are almost identical with regular infantry issue. Distinctive personal equipment used by Sissi are Savotta "Para Jäger" backpacks used because of extended hikes,[5] camouflage paint and personal camouflage nets. Sissi units have fewer crew served weapons and more sniper rifles than regular infantry."

My main grudges are the movement points and AT weaponry. Sissi troops are lightly equipped (they don't even use a helmet) and try to be faster and harder to spot than their targets.
http://www.puolustusvoimat.fi/wcm/ef...d6bbb81d585751

1. Movement points: bump up that one point from 6 to 7 just like Swedish reconnaissance patrol has.

2. Drop that Apilas. It's big, heavy and cumbersome, I doubt anyone is carrying that. I don't believe AAMG is either used in Sissi troops. Maybe replace it with 66 KES 88 (M72 LAW), 2 / squad.

3. Mines, satchel charges. Claymore mines, off-route mines.
http://commons.wikimedia.org/wiki/Fi...route_mine.jpg

There's a Finnish military newspaper "Ruotuväki" article, in Finnish: Ghosts in the forest

"Partioon kuuluu kaksi sissiä, alikersantti Simo Rautiainen ja lääkintämies Joeli Pennanen. Aseistuksenaan heillä on rynnäkkökivääreiden lisäksi kevyt kylkimiina ja raskas viuhkapanos. Partio toimii osana ryhmää ja heidän tehtävänsä on tuhota tiellä liikkuvat ajoneuvot."

In this patrol there are two Sissis, corporal Simo Rautiainen and medic Joeli Pennanen. As their weaponry they have in addition to assault rifles an off-route mine and a heavy claymore mine. This patrol is part of the section and their mission is to destroy vehicles using the road nearby.

So pretty please, could you bump the movement to 7, drop that apilas and add mines and satchel charges instead?
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