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Old March 24th, 2012, 09:18 PM

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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by Shangrila00 View Post
As it is, CBM growth only breaks even with vanilla growth on turn 20.
Not sure what your talking about, since vanilla growth is 2%/.2%, CBM growth is flat out superior at the moment.

Adjusting growth from it's current point gives you a range of options, depending on what you want to achieve, for example.

Drop to 1%/.3%, income inferior to current CBM breaks even with vanilla growth around turn 23.
Change to 0%/.35%, income breaks even with vanilla around turn 29 and current CBM about turn 73.
Change to 0%/.4%, income breaks even with vanilla around turn 23 and current CBM about turn 40.

I also think the current production/sloth needs to be toned down to +-3% income, sloth is almost unpickable at the moment.
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