Quote:
Originally Posted by MarcoPolo
MOO2 was an amazing breakthrough for Space Empire games and there is no denying that. But it isnt the pinnacle of gaming dynamics and shouldn't be touted as the best games of this genre will ever become.
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I think time has a way of warping memories, X-Com is still one of my favorite games of all time and nothing in that vein has ever equaled it (Chaos Gate was close but not quite) but that doesn't mean I want to play it today. Those circumstances that made it great are gone.
I agree we should look forward - and borrow and even down right steal from the best examples available now to make SL the next gold standard.
And firing arcs too...
JK!
Here are some other interesting projects that only go to show people want a good 4X and will pay for one.