Thread: Guide Yet Another Hinnom Guide
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Old June 18th, 2009, 06:52 PM

chrispedersen chrispedersen is offline
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Default Re: Yet Another Hinnom Guide

P3D is exactly right in a lot of his comments.
As prep for fighting him in Betelgeuse, I gamed a lot of scenarios.

IMO, Hinnom requires a fast transition to thug/sc. Neifle can use a Jarl+4popsicles to expand - hinnom doesn't quite have that option - but it can *almost* pull it off.

Its a question of resources/design points. Your gluttony / high upkeep are challenging.

I have to confess I never considered a melqart for blood hunting - so possibly I over looked something. But in my analysis, unless one uses an FoB, or finds independendent blood hunters I think hinnom should ignore blood. Which is too bad,
as its so thematic.

Let me put it this way: Blood hunters diminish your income +/or your population. And they are expensive. Ignore them and kit out thugs.

Theoretically wolven winter et.al would be killer against hinnom, but I never had the requirement to actually try it.

I think that you underused their fire resistance however.
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