Re: Reports of bugs or possible bugs.
while iam here another few minor issues:
(v1.20 with fresh game start - unmodded)
1.in the AI Error.txt logs is one entry:
Sprite 175501 does not exist
2.traps override security fields - if it explodes it creates free spot to move
3.trap happy achievement already reached at 100 instead of 500
4.did i mention that even negative artifacts still give a positive bonus not just on the effect screen but also in gameplay terms (ie a negative personnel artifact allowed me to hire more crew!)
5. at shipwrecks heavy injured enemies (ie. pirates) retreats into an empty cell (blown off hull section i suppose) and are gone for good - dont know if that is working as intended - saves me one last shot.
6. DRM doesnt allow to have multiple copies on same computer - moved the game onto a ramdisk for testing purposes and had to reenter code - aborted it - started game from the original install location (had a bluescreen while the input window was open too) - had also to reenter it again. Would like to see that slightly loosen up - sometimes i like to mod in a complete safe way.
7. the \mod folder was not updated in v1.20 - but then one can copy from the original data files.
8. the ai_beta_115_debug.txt has one weird entry besides stating that its v115beta:
device recipes complete. NumFails=0, UltraMegaFail=1
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