Re: Pz KVII 754(r)
The decision as to whether HE is to be used or AP - is the AI's and subject to random numbers etc.
Crew bails with weapons damaged corresponding to the parent vehicle weapon slot damage, so the parent vehicle had few weapons left. This helps the game track what weapons the parent vehicle has damaged on the crew remounting, I believe. (Otherwise bailing a crew and remounting "magically" fixed the vehicles damaged weapons, if any - something I think I fixed way in the DOS days when we initially got the SSI code).
Rally 0 is what is left if the units leader is out of rallies for the current turn - it gets reset at turns end.
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