Re: Warhammer Dwarfs, version 0.7
Initial thoughts: Awesome. I like the gold/resource changes--I don't feel obligated to just get crossbowmen anymore, and my front line is more varied too.
Some other things I saw: I like that Clan Kings get some research, but they're not drain immune so it ends up only being 1 research.
Did Distill Flame/Thunder get a higher price because of the lower research level? Because with the efficiency of Dwarven construction, I'm not sure I can justify getting at least the Flamers--that's 3 Lightless Lanterns a bit later in the game, or a few fire brands.
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