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Old December 31st, 2006, 12:43 PM

Shovah32 Shovah32 is offline
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Default Re: EA Atlantis a love/hate relationship

E9n4 works very well on living pillars, making them a bit tougher and making them get very few afflictions. Ive also had lots of luck with an A3S3D3N3 kraken(sleeping, decent scales, can buff amazingly well) or awake archmage with decent spells(great research and forging). The strategy was to quickly research up to quicken self and ironskin(alt-3) and summon earthpower(conj-x) then a bit of conjuration, construction and evocation as requires. For expansion my starting army(commander prophetised) gets a few deep ones(spear+claw if i have resources, bite+claw if i have gold) and then goes off second turn, heading to land if there are no other sea nations(the army actually does better on land). If i get attacked fairly early, 2 basalt kings with quickness and ironskin equipped with enchanted swords, blacksteel kites and blacksteel plates(the cheaper plate) can take out conventional armies of 60 men and less(not including knights) fairly reliably. Add in a robe of shadows/ring of regen/lucky pendant/boots of the behemoth+summon earthpower and they become very nasty. Making them cast evocations in the time between buffing and attacking(providing they have reinvig) also greatly increases their power. Underwater coral guard possibly supported with living pillars is the way to go otherwise your poorly armoured troops will suffer major losses. Once i get researched up armies of sea trolls and coral guards with basalt kings casting bladewind/magma spells(with asp turtles/monster fish support underwater) are my main armies with smaller groups of basalt kings buffing with strongest prot boosting spell avaliable, quickness and summon earthpower(also fireshield/phoenix pyre if researched) with equipment: 2xswords of swiftness, horror helm, robe of shadows, flying shoes, ring of regen/amulet of resilience and lucky pendant/antimagic amulet/amulet of resilience are sent out to raid enemy provinces, generally buffing, flying in and sending off magma eruptions or immolations/buffing, blasting the enemy with artillery spells then flying in.
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