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Old August 16th, 2009, 11:30 PM

Zentar Zentar is offline
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Default Re: Fire vs. Death heavy bless

I have some thoughts and questions about several things stated in this thread.

1) Calahan clarified AP vs AN with
Quote:
AP = Armour Piercing, which means the protection value is halfed for the purposes of calculations.
AN = Armour Negating, which means the protection value is ignored for the purposes of calculations.
There is a big difference between AP and AN. With AN obviously being better than AP.
.

So now I don't understand LDiCesare's statement
Quote:
I doubt the additional 2AP attack by mages has much effect except on lowish damage aera of effect or battlefield-wide spells, but I'd rather have the fire boost early on than rely on that small bonus late game.
2) While in melee combat it is always true that
Quote:
As far as both blesses go, remember that the bless weapon (whether fire or death) replaces any secondary effects from equipped (or intrinsic) weapons when the bless comes into effect, which means you won't get area damage from brands with a blessed SC if you have sacred SCs (such as Hinnom, Ashdod, Fomoria) etc) or thugs (the glamour nations, Lanka etc).
as Edi has pointed out, I have found that blessed archers stack with a death bless. If you bless Asp Archers (Tomb Kings) with a heavy death bless it stacks with intrinsic Asp bow so that you still get the Asp poison effect while simultaneously gaining crippling and afflicting effects of the Death bless. It appears that the Death bless stacks with both spells and non-melee weapons, but the Fire bless only works for melee and replaces any equipment special effects.

3) I feel that the Fire bless is still better since you cause fire damage every time you hit, but you don't cause an affliction (let alone 3.5 afflictions - instead you are only 3.5 times more likely to cause a single affliction) every time you hit with the Death bless. In addition your number of hits with the Fire bless are higher as previously pointed out in this string.

Last edited by Zentar; August 16th, 2009 at 11:40 PM..
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