Quote:
Originally Posted by Larry2017
Would be nice if you could select any random hex (no need for a unit to be in the hex) and display surrounding visibility.
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I don't know about this one...
I think I prefer the human player to not quite know 100% the LOS conditions before scouts or other troops are physically on the actual ground.
The scouts might be ambushed, and it will possibly add a little friction to the human players battle plan if he needs to burn time to recon the ground instead of instantly knowing the best places to position the troops...