Thread: Hello?
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Old February 29th, 2004, 12:03 PM
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Default Re: Hello?

Yes I'm still around I haven't produced much new stuff though, I did some work on the xerathul's revenge module, but not much. Here's a small update on what has been done for Version 0.51:


0.51 : *Added some new tiles, tileGroups, and monsters to the old levels.
*Added a few wandering monsterGroups to the Wirwood map.
*changed : graves can now be opened, and may contain items.
*fixed : chests in Wirwood did not contain items.
*fixed : some scrolls did not work because of changes made in 0.50
*fixed : items generated in the dungeon were never higher than level 2.
*fixed : It was possible that more than one quest enemy was generated for some quests.
* added some minor quests

I want to at least have a proper ending to the module before releasing anything. The ending is kind of lame right now. Also I want to try to make things more random. The graveyard quest nemesis, for example, should be randomly picked from a group of possible nemesisses (sp?), so it can be a different one in each game.

[ February 29, 2004, 10:07: Message edited by: henk brouwer ]
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Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
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