View Single Post
  #7  
Old February 9th, 2007, 03:47 PM

Raapys Raapys is offline
First Lieutenant
 
Join Date: Jan 2005
Posts: 689
Thanks: 0
Thanked 0 Times in 0 Posts
Raapys is on a distinguished road
Default Re: AI Combat speedup test for the Balance Mod 1.0

He said that? You're sure he wasn't just talking about movement on the system map?

Because if that is true, then these modifications shouldn't have made any difference at all, yet all the tests I've done show an easily reproduceable minimum improvement of 50% on combat times.
Reply With Quote