Re: Scales for the Jomon in CBM 1.92
Playing as Joman you're first choice is how are you going to survive the first 30 turns.
High resources for your troops...that's one way.
Put a decent bless on your sacreds.....that works too.
Get a killer SC and let him rip....that's just classic.
Once you are past those first 30 turns....You can't have enough money.
You just can't. Those 500 GP underwater mages are GREAT but...well, they cost 500 GP.
If you get past the first 30 turns......You will be money and gem limited. I'm just saying...In the current game where I am Joman, boy do I wish I had taken more order.
Now, as Joman unless you are really lucky with mercs, trades or sites, the only way you'll get into death and your best summons will be with your pretender, but that's a pretender build issue, not a scale issue.
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