April 3rd, 2022, 06:49 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,261
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Re: RetLT Scenario issues
Some 120 mortars I have seen doing that and it's a function of the way the code handles WH size and HEK but in that case, because it had AP and was an indirect fire class it would have been giving a "cluster " response
That little "gotcha" has been lurking for over a decade and a half
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
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