Quote:
Originally Posted by Fantomen
In mid/late game you sometimes have 30-40 mages with a single army, a few of which may be "key" and fully equipped. And you want to field several armies.
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My armies have 20+ mages. I didn't mean all equipped but all key ones (about 15) per army.
And I have 3 armies.
Edit: Look we've moved away from the point.
>> This is not a rant because I am loosing, I am actually in a strong position in my current MP game and I am doing 2/3 earth attacks a turn myself.
I feel this is a feature that is broken because you can lose a top hero for a silly reason; because they ran away or cast a stupid spell / followed a script that is only good for a army support.
Now I know about balance and if you read the OP I was not saying to remove this or that I was offering sensible alternatives so you don't feel like screaming because a hero "runs" away when a single guard is killed even if they have morale 19.