Re: Issues in scn 73 Return to Guam
The original DOS code allwed you to buy crews IIRC. No use for anything. (It may be that you can change the type in the change unit code in the scenario editor, probably still can). But still notu use as they can only enter thier own bunker, gun or vehicle which they wont have.
Sometime way back when, removal of spurious crews was part of the "tidy-up" code I added (I think, its going back a looong time!). I think that is part of the save scenario cleanup code, but cannot swear to it, but I vaguely recollect that unassociated crews will be swept up somewhere.
So if those "flavour" items were C_CREW class then they should be removed.
If so and they have only now been removed by the tidy-up routines then it has been a long time since that particular scenario was ever saved!
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