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Old October 25th, 2020, 10:34 AM
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Default Re: The Use of Neural Net Deep Learning for Icon Generation

Quote:
Originally Posted by DRG View Post
I suppose you have a good reason for doing this but a conversion from a solid green to a desert tan Icon takes me seconds to do the basics with PSP and a few more to add in details like turret rings
Mostly, it's to learn how to use Neural Nets for fun; as there are some ways you could use Neural Nets:

1.) Use existing icons to generate a "made up" icon based on earlier icons -- there have been papers by people who used scans of NES sprites to make entirely made up sprites. (Generate me a random German looking tank!)

2.) Possibly, as Neural Net Research gets better; make it so that a neural network could be trained to draw a sprite from a good top reference or drawing.
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