Quote:
Originally Posted by Karagin
Radio is for how the AI picks units.
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Radio is used for two things.
The first digit is for comm, the second is unit rarity.
For example 90 is pretty much default for tanks, they almost always have a radio and are the standard unit. But say your have two types of tanks in your military, one very common, one very rare, then 92 for the 1st and 91 for the second.
The first digit is the chance to have a radio, 0 to 90% the second is used for unit rarity, 0=average, 1=rare, 2=common, 3=NEVER picked by the AI but players can purchase.
Units without a radio (the 1st digit) can still communicate with nearby units BUT can't report what they see (or hear reports by other units) to the rest of your units. Up till recently squads and teams rarely had radios so needed to stay in visual range of their parent platoon HQ to stay informed.