Re: Question about possible changes to campaign system
OK..... the two of you are both at the centre of this and Andy and I are on the outside.
If both of you think you know how to recreate this, build a simple two-tiny game campaign that allows this issue to be shown repeatedly and that is something we can use to debug this
The game is nearly 13 million lines of code. We need something we can repeat to fix it in cases like this
I have never built a campaign and it's a little late in the release cycle to learn something new and you both know the exact circumstances that lead to discovering the problem.
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle..
Last edited by DRG; April 11th, 2023 at 08:38 AM..
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