Re: Component-dependant engines
Actually, there is. Kwok made much use of it in Balance Mod, such as this "ability" on the SDD:
Ability 2 Type := Description Only
Ability 2 Description := Automatically used if a ship is successfully boarded, destroying the ship and the attacking ship.
Ability 2 Scope := Space Object
Ability 2 Range Formula := 0
Ability 2 Amount 1 Formula := 0
Ability 2 Amount 2 Formula := 0
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