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Old December 17th, 2006, 12:55 PM
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Default Re: Mod: Mushroom Kingdom

Quote:
Ighalli said:
1. The priests are powerful (H3), not weak (H1).
I actually wrote up the nation description before I decided on that and prayed it would be accurate. Thanks for catching that.

2. The bone piles still fight. They should have #immoble (I think off the top of my head...)

I didn't give them any attacks... Do they automatically get 'fist'?

3. The yoshi knights don't seem to have a tounge attack.

And I was actually keeping balance in mind, but I had trouble comparing them to other units. If nothing else, most of the units' Protection suck.

Thanks for the feedback, all. I'll definitely keep it in consideration.

EDIT: I did a brief update. Protection for Koopas decreased accross the board, (I don't even know how it got that high) and rcosts decreased for a few units where it would make sense.
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