Quote:
Ighalli said:
1. The priests are powerful (H3), not weak (H1).
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I actually wrote up the nation description before I decided on that and prayed it would be accurate. Thanks for catching that.
2. The bone piles still fight. They should have #immoble (I think off the top of my head...)
I didn't give them any attacks... Do they automatically get 'fist'?
3. The yoshi knights don't seem to have a tounge attack.
And I was actually keeping balance in mind, but I had trouble comparing them to other units. If nothing else, most of the units' Protection suck.
Thanks for the feedback, all. I'll definitely keep it in consideration.
EDIT: I did a brief update. Protection for Koopas decreased accross the board, (I don't even know how it got that high) and rcosts decreased for a few units where it would make sense.