Re: New modding commands of 3.14
I think the mod manual was updated. At least mine was...
For example,
7.94 #stormpower <bonus>
The monster will get stat increases during storms.
7.69 #onebattlespell <spell name> | <spell nbr>
Monster will automatically cast this spell just before the
battle starts. There is no fatigue cost for this. This spell
cannot be a spell added by a mod, it must be an original
Dominions 3 spell. You can modify the spell used by
this command though.
9.18 #nextspell <spell name> | <spell nbr>
With this command the effect of another spell will also
take place when the effect of the main spell occurs. The
nextspell takes place on every area where the main spell
takes effect. So make sure the area of the second spell
isnt greater than 1 or there will be overlaps.
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