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Old September 15th, 2009, 09:48 PM
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Default Re: Hydras x Hatchlings

Quote:
Originally Posted by Gregstrom View Post
I hadn't considered the option seriously, but...

They take a minimum of 3 hits to kill, have multiple attacks and poison cloud (of twice the density their . It's arguably a pretty decent sacred troop for 25g. Drop in a bless of some sort, and they could be interesting. Fire/Water go well, S9...ish, Air is good if you have another reason to take it. And you could max out production from turn 1. I don't know that I'd build a whole strategy around it, but it could be a viable part of something qider.
Could this be the rare time where an Air bless is called for? Otherwise, opposing armies will start massing archers to kill the buggers, without engaging in poison enducing meelee.
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