Thread: Races
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Old May 27th, 2011, 06:56 AM

Central_Speaker_Dan Central_Speaker_Dan is offline
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Default Re: Races

In SEV I always found that the race creation had very ,little effect on how the game worked.
It made absolutely no difference to the game whether you were a humanoid, insectoid or a boiling blob of goo. Surely all of these different racial types would have slightly different technologies?
Take Star Trek for an example; 90% of all ships are corridors and living space but what would the ship look like if the crew was only 50cm tall?
Equally wouldn't the life support technologies be rather different if the race lived in an atmosphere with a pH 0f 14? And on top of that such an alkaline environment would corrode most technologies that we currently use so all of their tech would have to be different in order to survive.


As for what variables a player should be able to set:
Ideal Gravity Range. For humans this would be from 0.5g-1.5g.
pH of the environment. For humans this would be 6.5-7.5.
Atmosphere composition. For humans it would be Oxygen-Nitrogen.
Air pressure. For humans it would be 95KPa-105KPa.
Radiation resistance. For humans it would be low. This must cost something to raise else everyone will instantly go for high.
Planet Type. Gas Giant, Terrestrial, Water World, Asteroid, etc.

I think that is about it really.
You should be able to create anything you want with that set of variables,
Dan.
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