Thread: Utility How To Run a Game
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Old July 11th, 2008, 04:26 PM
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JimMorrison JimMorrison is offline
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Default Re: How To Run a Game

But Llama, if someone forgets any of those things, they'll be harassed by the players who are joining.

One of the games I'm in now, there must have been 2 pages of relentless questions "are we using mods?", "are indies at 5?", "is it normal research?". A newer host may not even think of these things at first, and may not be resilient to the interrogation after they were too cursory in their initial post.
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