Thread: Ship Talk
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Old May 3rd, 2010, 02:42 AM
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Default Re: Ship Talk

Large chunks of the thread are about combat mechanics already - combat movement and how it relates to weapon firing arcs was the first topic discussed in this thread.

Unless you're purely talking about artistic design, ship design is heavily interlinked with game mechanics - they're one of the agents through which you interact with the game, after all.
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