Thread: Utility The Mod List
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Old August 28th, 2008, 02:23 AM
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---NEW MOD NATIONS - LATE ERA---



Name: Eriu, Reformation
Author: DrPraetorious
Desc: A nation inspired by the Orangemen and Reformation in Europe. Milesians have embraced the Universal Priesthood and even humble farmers may take on the mantle of holy warriors.



Name: Machaka, Golden Kingdom
Author: DrPraetorious
Desc: A Late Era version of Machaka. Currently in alpha.



Name: Catharcia, Forges of Molech
Author: DrPraetorious
Desc: A nation of semi-evil hoburgs who have turned to infernal machinery in order to conquer the surrounding lands. They use clockwork creatures (which do not cost gold) and forge magic heavily.



Name: Hesalt, Illusions of Power
Author: quantum_mechani
Desc: Hesalt is a remote northern kingdom, long under the dominion of Ulm until the Malediction brought them unexpected indepedence. With the ban on magic lifted, a guild of seers known as diviners quickly came to power and acted as able advisors to the rulers of Hesalt. More recently, the arrival of exiled seraphs of Caelum has had a profound impact on the kingdom. Using illusion and subterfuge, the seraphs took control of Hesalt vitually unnoticed. With the aid of their magic, the seraphs have through conquest swifly grown the kingdom of Hesalt into a force to be reckoned with. To most of the populace, however, the only sign of the rise of the seraphs are rumors of mysterious phantoms patrolling the borders of the kingdom.



Name: Pythium, Wild Magic
Author: odd_enuf
Desc: Adds an LA Pythium nation to the game which has a wide variety of magic and some unusual traits.



Name: The Hoburg Kingdom, Crossbows and Butter
Author: Normalphil
Desc: A late era nation of militaristic hoburgs. They are the 17th and 18th century come 'round again as farce. Only not funny at all. Created by Normalphil, heavily based off of Teraswarto/Nekov/Adept/Illwinter's Hoburg Alliance mod, lifts some graphics.



Name: LA Necropolis, City of the Everdying
Author: Zepath
Desc: Necropolis is a theocratic city-state inhabited by a cursed people. When their bodies die their souls remain and animate the corpse. These everdying are known as purgators. Powerful ethereal wizards and semi-dead priests rule the City of the Everdying and command armies of living infantry and dead elites.



Name: Teutanion, Age of Honor
Author: Zepath
Desc: Clinging to a code of chivalric virtue, a nation led by knightly humans stands firm against the evils on their borders. The wizards of Teutanion are quite skilled in elemental magics.



Name: Kharamdzu, Hoist the Black Flag
Author: Zepath.
Desc: A nation of dwarves driven from their underground homelands have become pirates.



Name: Sanguinia, Vampire Counts
Author: Zepath
Desc: From their stark mountainside castles a race of vampires has enthralled an unsuspecting human kingdom and risen to power. The vampires of Sanguinia are powerful blood mages who can perform blood sacrifices.



Name: Sylvania, The Last New Dawn
Author:Zepath
Desc: In a secret city hidden deep within verdant forests lives a race of lithe, beautiful beings: the Sylvankind. The Elves. Elves are powerful nature mages with strange gods.



Name: Vaettihiem, Exiled Tribes
Author: Sombre
Desc: Exiled Vaetti and Gygjas with wolven, draconian and troll allies. Based on a sample mod by Illwinter / QM.



Name: New Ulm, Iron Faith Reborn
Author: Sombre
Desc: Thematically replaces Late Era 'Ulm, Black Forest' by adding 'New Ulm, Iron Faith Reborn', a priest heavy nation with powerful sacreds. Essentially Ulm finally got religion.



Name: New Jomon, Broken Swords
Author: Sombre
Desc: Thematically replaces Late Era Jomon by adding 'New Jomon, Broken Swords'. Jomon has suffered a catastrophe and is now controlled by malevolent female demons and undead.



Name: New Crobuzon, Expansionist Government
Author: Amos
Desc: The advancement of mechanical science coupled with extensive knowledge in thaumaturgy makes for a strange blend in the rising power of New Crobuzon.



Name: Trade Confederation, New Dawn
Author: Amos
Desc: Trade Confederation is a corporation controlling trade in many worlds of the multiverse. Now their expansion is becoming a religious crusade.



Name: Blood Elves, Ultimate Corruption
Author: Amos
Desc: Massive assault of the corrupted Blood Elves will engulf the world.



Name: Fallen Nation, Stigian Corruption
Author: Amos
Desc: Nephilim are descendants of a schism within Angelic Seraphim Crusade. Now they have become corrupted by Despoilers.



Name: Theran Empire, Reign of the Vampiri
Author: Amos
Desc: Passing of the Scourge causes power shift in the Theran Empire.



Name: Themiskyra, Amazon Queens
Author: Frank Trollman
Desc: A mod adapting Peter von Kleinsmid's Amazon Empire mod for Dominions 2 into Dominions 3.



Name: Barbarian Hordes, Reunified Tribes
Author: Bandarlover
Desc: The various barbarian tribes have unified in the face of the inpending doom brought about by the various 'civilized'nations of Evershy.



Name: Fthaqqua, Cult of Fthaqqua
Author: Honeybadger
Desc: From out of depths of space and time, dimensions unimaginable, comes the Great Death and it's hordes, bent on the destruction of all magic, all hope, all life in the universe.



Name: Hellgate
Author: Amos
Desc: A nation of Demons


Name: Shogun of the Dark - Rise of the Ninja
Author: spirokeat
Desc: A ninja based nation for LA, meant to play alongside or instead of Jomon

http://forum.shrapnelgames.com/showthread.php?t=38219

Last edited by Edi; September 17th, 2012 at 03:47 PM.. Reason: Added a mod
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