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Old January 30th, 2004, 03:34 AM

tromper tromper is offline
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Default Re: Coliseum Developer Notes: Jan. 29

If only more 'indie' developers and programers would be as communicative as you've been Derek. Thank you!!!! The fellow behind Starships Unlimited and the Stardock people (Galactic Civilizations) are other wonderful examples of this sort of attention to quality and customer satisfaction.

I've been holding off on going more than a season until things are squared away, as I don't want to lose my manager and his or *ahem* MY efforts. I don't sit around playing a few rounds while in a cubicle or anything (which is an appeal to many players no doubt), so it's important to me that the stable continuity is there when I spend three hours training and crossing my fingers. An idea: perhaps make it possible for a person to at least save a newly rolled manager permanently. I completely understand the save game stategy you've implemented with regard to prevention of replaying fights that went terribly wrong. Kudos there. But losing a manager is frustrating if a crash happens for some reason.

The Atkin's diet with excercise has worked for several people I know by the way, so keep it up. I empathize with the 'holy sh*t, I've been doing nothing but sitting on my butt in front of a monitor for six months, what happened?!' vibe.

Oh, another quick thing. Where did you come up with the various names that the gladiators have? I actually had a brief nightmare about Wepness Madcurse, an opponent that won two seasons straight (and killed three people in process, though none of my guys) prior to the first patch. I was almost glad the save games weren't compatible with the update. That bastard. heh heh
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