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Old May 7th, 2003, 01:24 AM
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Default Re: Lord of the rings module

Quote:
Originally posted by bearclaw:
I REALLY like the idea for the class keys. That'll be the way to go for sure. Excellent.
Maybe you could even use the keys later in the module, (give wizards acces to 'special' shops with magic stuff, that other characters shouldn't have etc) I can't look into the text files from where I am, but that would require a key that isn't 'consumed' on use. I'm not sure whether that is possible or not.

Also I'm not applying for writing a first chapter unless it's a long-term thing . I'm working on my own module and work on that is proceeding way too slow even without sideprojects.. I could do some graphics though, what do you need?

[ May 06, 2003, 12:26: Message edited by: henk brouwer ]
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Dungeon odyssey modules:

Christmas module v1.05 (attached to first post)

Xerathul's Revenge v0.5
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