Thread: Kailasa guide
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Old February 25th, 2009, 02:02 PM

Alpine Joe Alpine Joe is offline
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Default Re: Kailasa guide

See even with the air bless tossed in, you really have huge weaknesses if you go for a big dual or triple bless. You still aren't immune to archers, especially considering that most opponents are going to have 4+ archers for every one of your sacreds and you don't have any air magic early for storm or mist or arrow fend. Sauromatia would absolutely ruin you, as would Tien'chi or any other decent archer nation. And then of course death nations can give you hell with skelli-spam.

Early game fielding expansion parties is a pain. You have to use a capital recruited yogi, and then get an indy priest. Capturing an indy priest province and then getting a temple up and then waiting to produce a few takes a significant number of turns.

True you have access to all paths late game, but i think its better to have a big rush of gems start up in the mid-game, which you can then alchemize into astral pearls if nothing else.

Lastly the biggest emphasis of my strategy is getting a winning combo going early so you don't get trashed in the first couple of wars. Sure you are better late game with a huge dual bless. But I say that with clamming and astral summons you are strong enough late game anyways, especially since you get something of a bless with the sage build as well. The big thing is not getting steam-rolled early. And with a big dual bless build, you will be destroyed by any of the following : High morale troops, massed archers, skelli-spam, early thunderstrike or falling fires. Your lack of early research makes it very hard to react to these tactics.

Finally lets measure up the proposed S9W8A6 bless build against my sage bless of S4A4N4F4W4E4

the big dual bless nets you +3 MR, twist fate, +4 defense, and 40 percent air shield.

Sage build gets you +1 MR, +2 Defense, +2 attack, 2 reinvig (huge for yakshas), 20 percent air shield, 5 percent regen.
Sage bless isn't as good, but its not radically worse. Twist fate is the big difference and it only blocks one attack, the first storm of arrows will get rid of it.

The big difference is that with the sage build, you have fog warriors by the time the dual-bless build's pretender is waking up.
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