Re: Single Castle Mod
tested it, apparently, when using an invalid number (tried 45, 50 and 99)for the default fort the game sets it as a "simple hillfort" (fort type 1) and allows the building this type of fort....
any other ideas?
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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