Thread: Flee control
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Old December 22nd, 2005, 08:07 PM
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Default Re: Flee control

Quote:
Tanelorn said:
[..like the game to remember what species of alien we encounter when we approach a star system and choose not to fight in it.
i can imagine at least one reason that this is a technical difficulty:

when you encounter a species for the first time, they show up as "unknown" on the radar. if you choose to leave, the system is flaged with a generic presence.

If you engage in combat and run, you see everyone there and get little ship icons.

But if you encounter a system with one familliar species and one "unknown" flotillia, and you dont engage in combat so the "unknown" remains "unknown" - what does it display? does it just ommit the "unknown" fleet? does the game add another icon to represent it?

in a related idea, "remembered" fleets are displayed with a dotted line. is there any way that normal fleets can move between systems (like the yellow kwangi) so that those dotted lines may prove invalid or unreliable?
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