Thread: Tough Scenarios
View Single Post
  #12  
Old October 7th, 2005, 02:01 AM

SargusBane SargusBane is offline
Private
 
Join Date: Sep 2005
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
SargusBane is on a distinguished road
Default Re: Tough Scenarios

ORCS3

I found that two raiders were good enough to hold the smiths the AI was sending at me. The Wyverns were the key to my game plan and I quickly clean up the map with them. I tried the Ogres later in the game but it took me a lot of cities to afford that. The snipers are great at defense and slow offense. With 3 snipers surrounding a city I was able to kill anything the AI made.

I am not giving the specific due to the fact I think it will be more enjoyable for the player to find the answer for themselves.

One more note. Found that if you expand too fast or too slow will allow the AI to win. I know that sounded a little stupid but you be amazed at how slow or how fast people expand.
Reply With Quote