Thread: Question PBEM Fail Problem
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Old April 29th, 2020, 11:17 AM
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Default Re: PBEM Fail Problem

Quote:
Originally Posted by DRG View Post
Open the GG and read the PBEM Security Information "Loads quits and Fails" section.
Quote:
PBEM Security Information

During turn execution in secured PBEM games, press the 1 key to see statistics on how many loads , quits and FAILS of the game were done by both sides. If you have a crash, and have to load the game turn again from the received zip, let your opponent know you had this problem, as the load counter will be increased and a FAIL number will appear. If the loads and quits are not equal, perhaps your opponent is having severe technical difficulties?, ask him about this. However, you should also be aware that one reason for getting fail messages is he is playing out a turn over and over to get a better result. If you play someone who's games give fail messages regularly and seems to do no wrong while playing the game I would suggest you find a new opponent! Game crashes in WinSPWW2 are VERY,VERY RARE. The most likely reason for a FAIL number in this game now is your opponent is cheating. It IS possible to get confused and extract an old turns zip file and this is one very good reason to extract the zip when you get it and NOT save it in the PBEM folder!!

Loads quits and Fails


( This will appear on the bottom left of your screen when the game loads. You can press "1" anytime to review these numbers )

Loads is incremented each time you start your turn - including restarting a saved off turn in progress. Quits is incremented each time you press "end turn" OR when you press the up-arrow key to save a game in progress to continue later. if you save off a game in progress many times, this count will increment that many times. So if your opponent comes back with a high number of loads and quits for one turn, he is likely to be someone who plays the game in small "nibbles".

Your opponent's count of loads and quits should be equal. In your current turn, your load count will be 1 greater than the quit count, as you have not yet ended your turn or saved off to finish later.

The Quits counter will be less than the load count for your opponent if his game was stopped in mid execution of the program for some reason - a crash, power failure or whatever.

There is a third total - for Load Fails. If the game is reloaded and the code thinks this is the case, then the load failure count will be incremented. The load failure counter is the best check on reloads by your opponent. An occasional reason for this happening is likely to be a technical glitch. However, if this is happening continually, perhaps he is making multiple reload attempts to replay his turn. ( a polite way of saying he's cheating)

A warning message is displayed if the game thought your opponent had a load failure. NB - this is not 100% reliable if you are playing a secure PBEM on the same machine as your opponent, in the same folder, due to file inconsistencies. If you really need total security to play secure PBEM against someone on the exact same PC, it is therefore best to install another copy of the game in a differently-named folder (or on another hard drive). You each play in separate installations, with different file paths, and so the game code will find it easier to detect inconsistencies. In this case you will need to copy the game files from one installation to the other on change of player.



You only stated part of the problem. You wonder about the 5 fails credited to you but didn't question why he shows 413 fails?

Trying to imagine what two people did in a PBEM that would generate that many fails is impossible. As well you have 10 loads and 9 quits showing which is normal for the number of turns you have said you played...... but player 2 is only showing 3 loads and 3 quits along with the 413 fails.

If this was a game issue it would be reported constantly
I've no idea why he shows 413, except I regularly get the message "Has your opponent restarted?" before I put in my password to start my turn. The explanation from my opponent is that he's playing on multiple machines.
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