Thread: Utility How To Run a Game
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Old August 26th, 2008, 02:01 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: How To Run a Game

Added comment:
I have discovered that in games of more than just a few people, when its going to run for awhile, the 24 hour setting can be a problem. Everytime someone wants the game stopped and restarted with some change then the counter starts counting at 24 again. People have asked "it was at 7 hours, can you change it to that" but then after it hosts at 7 hours the host has to stop it again and reset it to 24 hours. (this is for tcpip direct-connect games and not pbem games)

A setting of specific days and times can be easier to manage. Please consider something like "daily at 2am eastern" or "Mon, Wed, Fri"

Gandalf Parker
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