Thread: Wishlist Renaming task forces?
View Single Post
  #5  
Old January 2nd, 2009, 02:53 PM

OTGamer OTGamer is offline
Private
 
Join Date: Nov 2008
Posts: 28
Thanks: 1
Thanked 1 Time in 1 Post
OTGamer is on a distinguished road
Default Re: Renaming task forces?

Quote:
Originally Posted by Skanvak View Post
_ setting manually the homebase for the TF, because it is not clear where your TF will return each time.
Currently, a TF rebase is achieved by a patrol mission to the desired base or a patrol mission close to the desired re-base base. A TF on a raid mission returns to the original home base, unless the original home can't accommodate the TF, in which case it returns to the nearest accommodating base (nearest to the raided area).

Quote:
Originally Posted by Skanvak View Post
_ being able to chose exactly how many and from where the aircraft came when rienforcing a base from nearby base.
Although picking the number of aircraft to reinforce would be a nice option, keep in mind it is a step back from the strategic command of the game. A commander at the scope of this game would issue a "reinforce" order; he would not micromanage the number. Perhaps a "lock" command would be better (and easier to code), which would lock a base's aircraft from reinforcing an adjacent base. That way you could ensure a forward base is not taxed to support a safer base.

There may also be game design considerations that limited this decision (i.e., the ability to leap frog massive air assets in a manner that unbalanced game play)
Reply With Quote