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aegisx said:The AI has a function to pick a colony type, what calls that? It also seems to base what colony type based off of how many other colonies of the same type there are?
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The file Script_AI_ColonyType.txt contains the syntax for the AI to choose a colony type. In stock, it chooses a colony type based on a set percentage desired for each type. If it picked a resource type, then it would pick what resource by the value. Of course this meant a lot of times the AI was using good resource planets for stupid things. However, in the Balance Mod I switched this for the AI to pick a one of the resource colonies if the planet value was good to excellent and if it was poor in value to pick one of the other types based on a desired percentage in the empire.