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Old February 18th, 2009, 05:39 PM
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Default Re: Fomoria - Where is your God now? (AKA - The Other Giant Meat)

Quote:
Originally Posted by Wrana View Post
One word - Spectres. They will boost any Death nation into Astral, with other types just contributing to research or raiding enemies.
Meh, in theory yes, but:

1. At Conj 6 and D3, Spectres can take a while to get - I usually don't go so far down the Conj path til I have a number of other paths researched. Usually find the need for combat spells 1st (I like to exercise my mages), site searching, then Const for boosters to be able to make use of Conj. So by the time you get them it can be pretty late to be trying to fire up a decent S economy.

2. In line with that, some of the coolest sites I find are Astral and I'd rather get them early on as that will compound your leads in gems and research.

3. At 20D, I don't find Spectres especially cost effective. Lot of valuable death gems to summon them, not all will be Astral, then takes a while to site search with them, etc. Plus they won't get you any Astral boosters - you are still stuck without access to RoS and ROW.

I am not saying I won't summon them, mostly they are useful to intimidate by feebleminding unsuspecting Mind Hunters but I don't find them to be as simple as a solution as portrayed.

And, not relevant to this thread, but I was referring to playing Pan with a Gorgon, and Death magic is not so easy for them, again luck is a factor. In my case, I have a single D1 Pan out of # Pans. Wtf! Its been a pretty unlucky game w/r to sites/randoms, but it happens and I have had other games where I have been amazingly lucky. You never know but as I play more I'd rather minimize dependence on good luck.

Quote:
Originally Posted by Wrana View Post
He got E4.
I read it as mainly W9 bless (a minor E bless appears in 1 out of 3 builds). W9 feels good when you see things getting motored down but is only beneficial when you use sacreds to fight whereas an E9 bless is useful in battle and magery. Fomoria seems to have such powerful combat mages with Death and Air, getting some reinvigoration / protection on them seems like it would be pretty effective. I admit I haven't messed around with Morrigans though and that sounds fun...

But the other consideration I had was making sure your nation has access to E magic and being able to cast / forge some of the big E ticket items later on. A pure W bless leaves you without easy / near-term access to E or S. That would scare me.
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