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Old March 4th, 2011, 12:02 PM
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Default Re: Counter to flaming arrows...

Quote:
Originally Posted by thejeff View Post
Even a handful of 1st turn fliers (imps or some such) can lead to a lot of friendly fire and buy your troops a round or two to close.
Yes, though an important point to keep in mind (for any less experienced players reading) is that archers 'lock' onto their targets the first round they act, so if you want to summon imps or swarms to pull the arrows you need to be defending so you act first. Otherwise the archers will continue to try to attack whatever targets they initially selected until those targets route. Also, this won't work if your enemy is targeting large enemies or cavalry or archers.
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