Re: Fun with armor!
The way that formula works, you can't get negative movement. Each engine has 5 move points and each piece of that armor added subtracts 5. The placement requirement limits you to 1/2 as many armor components (rounded down) as you have engines.
I suppose if someone did damage that skipped armor and destroyed your engines, it could have problems, though. I'll have to test that.
However, I did test that with a ship with no engines (wouldn't allow placement), a ship with partial engines and full engines. In each case, it would allow up to half as many armor pieces as you had engines and then it wouldn't allow more placed armor.
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