Quote:
Originally Posted by DRG
Over the years I have tweaked the original SP palette to use colours a bit closer to "reality"
One "trick" I have used in the last couple of years when building Icons is to give them a light wash of grey. "Shades of Grey" are the largest number of colours in the palette so when the palette is applied to an icon there will almost always be a shade of grey that has the same intensity as the brown or green or tan used for the main Icon. When viewed greatly enlarged you can see the grey but when viewed as an icon on the scale of the game the tones blur together and the effect is to subdue the main colour and give it a weathered "used" look
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Like painting models, now if I could only figure to how to wash and all that in Paint Shop Pro....