Thread: Wishlist High level design thoughts
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Old June 3rd, 2011, 09:43 AM

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Default Re: High level design thoughts

Quote:
Originally Posted by Gregstrom View Post
And ideally I want a game that loses nothing in PBEM, so self-resolving combat where I can make meaningful tactical input in the form of battle plans is essential, as is the ability to watch said battles in spinnable, zoomable cinematic detail.
totally agree whit that
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