Quote:
Originally Posted by Mobhack
Quote:
Originally Posted by RetLT
The AI took the v hexes but kept moving to the right side of the map instead of holding the v hexes.
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The AI has no concept of holding V-hexes. So if it has taken all of them it simply advances onwards and tries to kill any remaining troops it finds (e.g. your artillery park).
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SP
III did have some code to protect the V-hex cluster. It basically marched nearby infantry to the taken V-hexes, while vehicles still stormed ever-onwards.
That meant that if you let the AI take the clusters and waited a couple of turns before plastering them with artillery that you would have a field day killing the AI's grunts...