Re: Potions
Actually the help does not go into injuries or diseases in detail, and this is one of the more detailed injury and disease models around in this type of game anywhere.
Injuries are many and varied (over 200 different ones) and each has a different scale of possible severity and duration. Diseases (over 270 different ones) are many and varied too, with different possible incubation, severity and duration ranges.
The primary difference is diseases can sometimes permanently affect stats in a negative way after they go away, depending on the disorder (the "scars left behind", so to speak).
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