Quote:
Originally Posted by ibol
I understand what you mean, but here's how it works:
There is about a 10% chance of encountering a "pre-designed" shipwreck, which means that 90% of them are never-before-and-never-again seen things.
If it does choose a predesigned, it will make changes to the contents.
It might add monsters, items, traps, forcefield/treasure rooms, etc.
Some of the pre-des are intentionally empty, so that even if you recognize the layout, the contents will be 100% new.
They're really more like a playable easter egg, just another fun thing that is rare enough to be surprising and enjoyable (IMHO).
Bob
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My reasoning is more in the line of: "Oh hey look at all the stuff i can put into those shipwrecks, now i totally know everything there is to find in those ships."
Which of course is only true if the editor lets you put EVERYTHING in those ships that you can see by regular playing.
But hey, this is a great feature, one of many.