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Old December 1st, 2010, 11:07 AM

Azurain Azurain is offline
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Default Re: Assimilation (Conquered Lands)

Quote:
Originally Posted by Juzza View Post
This looks really cool, I'm about to try it out. But what'd be better is instead of gaining the same units you gain some slightly different units. For instance a few types of enslaved Jotunheim giants forced to serve your god. Or some less powerful versions of say Burning Ones. This would however be a lot more work and have the side effect of them being recruitable by the the original nation.
I thought of that, actually, though I was thinking 'mercenary' more than 'enslaved'. But it's a lot of work to add all the units (especially if you want to modify the sprites a bit), and that opens up all sorts of questions--for instance, in that case I bet people would want to evenly balance the recruitable units, maybe make them slightly less cost-effective than 'normal' nationals, give specific types of commander to each nation, etc, which is just less fun I think. I also wanted to avoid mod conflicts as much as I could, and a great way to do that is to avoid using up any unit ID's at all.
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