Re: Countering Awe & Fear?
If you give a character a berserker item they will have the "gone berserk" ability when combat starts. Be careful about giving them to your SCs, because they wont be able to cast spells.
As far as I know, units with the "berserker" ability only go berserk if they are wounded, or if you cast the spell "growing fury" (Thaum 5,N4). If the fear is really overwhelming, the latter is probably your best option.
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